by UFP2161 » Sat Aug 16, 2003 12:52 am
Oh, epsilon in mathematics is usually used to refer to a very very tiny number, and generally, in computer science 10^-6 or 10^-9 is generally considered an appropriate +/- error for floating point numbers.
So, one could say that a number 1.000000 is more or less the same as 0.999999 or 1.000001 when you are using floating point numbers. That is, there is some margin of error that the special correction program allows.